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Forum » Codename PANZERS Phase 1 & 2 » Modding & Customization » Night maps
Night maps
Friday, 2009-03-20, 3:36 PM

Message # 1

Spanishrepublicansoldier

Major
Veteran User
Registered: 2009-03-08
Messages: 32
Reputation: 0

Hello to all biggrin I have a question:

In the night maps, who can I put lights in the buildings like Montecassino's mission.

My english is bad, so I hope you understand me wacko

I create a new map in north africa. When I finish them, I upload there.

Thanks to all and have a good day biggrin

 

 

Friday, 2009-03-20, 7:43 PM

Message # 2

Grandslam

Lieutenant
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Registered: 2009-03-17
Messages: 22
Reputation: 0

In order to get lights inside the buildings you have to use:

effect placement in the editor

choose lite and then the lite.fx

remeber to place it inside the building

i was using the "africa_village_03 #1" building as a try, and i got light in the all windows exept the 2 to the lower right when you view it from the front. Also did try to lower and raise the effect using the ctrl when moving the effect, but no lights in the above mentioned windows. My guess it that there is no defined room there. When you enter the building it seems the floor on the right side is 2nd floor and the left side is 1st floor.



Message edited by Grandslam - Friday, 2009-03-20, 8:28 PM
 

 

Friday, 2009-03-20, 9:49 PM

Message # 3

Spanishrepublicansoldier

Major
Veteran User
Registered: 2009-03-08
Messages: 32
Reputation: 0

Hey man, I take the effect lite fx and put it inside the building, but it does not work, I not understand it. It´s same to do it like when we put soldiers inside a building, no?

thanks grandslam biggrin

Message edited by Spanishrepublicansoldier - Friday, 2009-03-20, 10:07 PM
 

 

Friday, 2009-03-20, 10:20 PM

Message # 4

Grandslam

Lieutenant
Veteran User
Registered: 2009-03-17
Messages: 22
Reputation: 0

in the editor you dont see it once you put it inside, but you should ingame.
 

 

Friday, 2009-03-20, 11:07 PM

Message # 5

Spanishrepublicansoldier

Major
Veteran User
Registered: 2009-03-08
Messages: 32
Reputation: 0

Oh, tanks, XD i try it biggrin
 

 

Saturday, 2009-03-21, 10:05 AM

Message # 6

InfraScope
VIP

Colonel general
User
Registered: 2009-03-17
Messages: 6
Reputation: 1

Then don't forget to add an "Enable Night" trigger.
 

 

Saturday, 2009-03-21, 11:37 AM

Message # 7

Al_Capone

Sergeant
Veteran User
Registered: 2009-02-01
Messages: 6
Reputation: 1

you dont have to place any effects in the editor.

"enable night" (trigger/action) is enought i think then the light will switch on in the buildings, but unly in the newer buildings from phase two (italy) the old phase one buildings dont have the light feature

 

 

Wednesday, 2009-03-25, 7:39 PM

Message # 8

Spanishrepublicansoldier

Major
Veteran User
Registered: 2009-03-08
Messages: 32
Reputation: 0

Thanks to all, but where are the enable night trigger?

Thanks biggrin

 

 

Thursday, 2009-03-26, 9:09 PM

Message # 9

Al_Capone

Sergeant
Veteran User
Registered: 2009-02-01
Messages: 6
Reputation: 1

tongue
 

 

Friday, 2009-03-27, 1:23 AM

Message # 10

Spanishrepublicansoldier

Major
Veteran User
Registered: 2009-03-08
Messages: 32
Reputation: 0

Thanks alcapone :D. I see the editor´s map. Is a Mod? biggrin
 

 

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