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Forum » Codename PANZERS Phase 3 (Mod) » News » Codename: PANZERS Phase 3 (Mod) (Questions and ideas)
Codename: PANZERS Phase 3 (Mod)
Friday, 2012-04-06, 8:55 PM

Message # 141

Macer

Lieutenant general
Veteran User
Registered: 2010-12-10
Messages: 177
Reputation: 3

Please... fix the panzerzug cars in the update, they don't work at all.
 

 

Saturday, 2012-04-07, 3:47 PM

Message # 142

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

What is a "Panzerzug car"?
 

 

Saturday, 2012-04-07, 8:50 PM

Message # 143

Macer

Lieutenant general
Veteran User
Registered: 2010-12-10
Messages: 177
Reputation: 3

"ge panzerzug cannon" and "ge panzerzug flak". They have a grey shade underneath them, not train wheels and when I try to connect them to a train, they throw an error: "STrainUnit::CalcTowedUnitPosAndDir - towed_unit->PUnit->ClassType != CLASSTYPE_TRAIN" and the editor turns off. Seems to me that they are classified as normal towed units, not carriages. It's a pity, as these are quite interesting units.
 

 

Saturday, 2012-04-07, 10:24 PM

Message # 144

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

Is true. Is a static unit not towable. It is, practically, a building or a bunker. I think that the problem was great and they could not solve.
 

 

Sunday, 2012-04-08, 3:06 AM

Message # 145

Figer

Major
Veteran User
Registered: 2011-09-03
Messages: 40
Reputation: 4

Quote (VPf2)
Hello! I have the Spanish version of Panzers Phase II with the Mod Panzers Phase III (and it's working!)

I'm trying to change the flags (for example, to put a Republican Spanish flag instead the SU flag), but I don't know what to edit in the Mod.
I've finded the file flags-singl.dds in CP3-RfB/buildings/capturable but there is no .dxt file and I've tried to edit the files "flag" in CP3-Main/buildings/capturable but no result

Have you got any idea of how to do it?


¿Por qué no usas mejor el mod de la guerra civil española?
 

 

Monday, 2012-05-14, 7:22 PM

Message # 146

VPf2
Owner of the Website

Generalissimo
Administrator
Registered: 2009-01-23
Messages: 312
Reputation: 12

Hey,

Update 2.1 is nearly finished, it just needs some last touches. I've created an installer program, that will take care most of your problems (like searching for the right directory and unpacking). Still you'll be able to unpack the files manually for extra mobility. Here's a picture of the installer:

 

 

Tuesday, 2012-05-15, 8:08 PM

Message # 147

Figer

Major
Veteran User
Registered: 2011-09-03
Messages: 40
Reputation: 4

Ohh this is a good notice! nice design mate
 

 

Saturday, 2012-05-19, 4:51 PM

Message # 148

Kristof

Colonel
Veteran User
Registered: 2010-02-15
Messages: 93
Reputation: 1

Ohh, YES! smile

Its almost there. smile

I was really getting impatient. tongue
 

 

Saturday, 2012-07-14, 1:34 AM

Message # 149

Kirofed

Lieutenant
Veteran User
Registered: 2012-07-14
Messages: 19
Reputation: 0

Excuse me if i write in the wrong section biggrin

1 - Sorry for my bad english....
2 - Congratulations for your beautiful work! (I love Panzers Phase 3!)
3 - I have a question for the update 2.1....now on my pc i have installed CPP3 2.0, i must unistall CPP3 2.0 and after i must install CPP3 2.1, or without uninstalling CPP3 2.0 i install CPP3 2.1?

Thanks a lot biggrin

Federico


Sorry for my bad english!!! :D I'm Italian :P
 

 

Saturday, 2012-07-14, 4:47 AM

Message # 150

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

It is not necessary to uninstall the previous updates. You must not forget the new 2. 11 update.
 

 

Saturday, 2012-07-14, 1:40 PM

Message # 151

VPf2
Owner of the Website

Generalissimo
Administrator
Registered: 2009-01-23
Messages: 312
Reputation: 12

Kirofed, After installing version 2.0 on a clean game, simply apply both updates (2.1 and 2.11).
 

 

Sunday, 2012-07-15, 0:46 AM

Message # 152

Kirofed

Lieutenant
Veteran User
Registered: 2012-07-14
Messages: 19
Reputation: 0

Quote (VPf2)
Kirofed, After installing version 2.0 on a clean game, simply apply both updates (2.1 and 2.11).


ok, perfect! smile

Thanks biggrin


Sorry for my bad english!!! :D I'm Italian :P
 

 

Friday, 2012-07-20, 9:05 PM

Message # 153

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

The work of Sforza to create the Japanese army.

Chi Nu Type 3
http://www.kanelx.de/wbb2/attachment.php?attachmentid=831
 

 

Monday, 2012-09-17, 7:49 PM

Message # 154

MABM009

Colonel general
Senior Moderator
Registered: 2012-03-23
Messages: 253
Reputation: 17

Good Job Comrade Sforza, Does that program you use to create the units? Best Regards. PD: Lucas, ya Encontre el Tanque Italiano con el Flak.

Added (2012-09-17, 7:49 PM)
---------------------------------------------
All Japanese Units: http://www.taringa.net/posts....l_.html

Message edited by MABM009 - Friday, 2012-09-14, 1:20 AM
 

 

Thursday, 2015-10-15, 8:10 PM

Message # 155

Panzernet

Major general
Veteran User
Registered: 2015-08-18
Messages: 142
Reputation: 1

Si no es mucha molestia chicos, deberíais de revisar los links por que más de uno o no funciona o envía a una pagina que no tiene nada que ver (el último link que he visitado me envia a una tienda de ropa online lol)

Im looking for people to make the Pacific Campaign mod for Panzers II and more
 

 

Sunday, 2019-09-22, 5:11 AM

Message # 156

magus1

Private
Friends
Registered: 2014-09-16
Messages: 3
Reputation: 2

To all the creators of Panzers III - your work is incredible, Some of the maps are better than the original (I have not tried all yet) and obvious thought and ability has gone into them - in fact every map I have played has been good. I especially enjoyed those that required clever planning and a little savoir faire, and those that .secret objectives. You all deserve the Knights Cross.

Ausgezeichnet!

M
 

 

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