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Forum » Codename PANZERS Phase 1 & 2 » Modding & Customization » Help Modding .4d
Help Modding .4d
Saturday, 2016-04-30, 11:06 AM

Message # 21

Panzernet

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Registered: 2015-08-18
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Quote Macer ()
Thanks, I found it already in profound depths of one of my 3 windowses

If you finally found something, share it smile
I want these models too


Im looking for people to make the Pacific Campaign mod for Panzers II
 

 

Sunday, 2016-05-01, 1:33 AM

Message # 22

Macer

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Registered: 2010-12-10
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It's just what you posted.
 

 

Sunday, 2016-05-01, 1:29 PM

Message # 23

Panzernet

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Quote Macer ()
It's just what you posted.

But the link are dead
Do you don't have a copy? Idk where now find them


Im looking for people to make the Pacific Campaign mod for Panzers II
 

 

Tuesday, 2016-05-17, 6:10 PM

Message # 24

Ryder104

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Registered: 2016-05-17
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HI i would like make new vehicules in the game.   biggrin What program do you use for editing 4d files, i read a 4d java program
 

 

Wednesday, 2016-05-18, 0:21 AM

Message # 25

Panzernet

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Quote Ryder104 ()
HI i would like make new vehicules in the game.   What program do you use for editing 4d files, i read a 4d java program

Try to contact via PM with PantherG


Im looking for people to make the Pacific Campaign mod for Panzers II
 

 

Wednesday, 2016-05-18, 1:26 PM

Message # 26

Macer

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^^Read the forum first, you need 3DS max.
^Sorry Panzernet, I don't remember all the files included and I can't find the .zip with them. I'll search for them better in 3-4 weeks.
 

 

Wednesday, 2016-05-18, 3:17 PM

Message # 27

Panzernet

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Quote Macer ()
^Sorry Panzernet, I don't remember all the files included and I can't find the .zip with them. I'll search for them better in 3-4 weeks.

No probs macer, take the time u need wink


Im looking for people to make the Pacific Campaign mod for Panzers II
 

 

Thursday, 2016-05-19, 0:30 AM

Message # 28

Ryder104

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Quote Macer ()
^^Read the forum first, you need 3DS max.
Sorry, but i tried some stuff,
i downloaded somewhere on the forum some link to Java 4d Editor but i can't find any way to open it
3DS max i got it too, but i can't open 4d with it.
 

 

Thursday, 2016-05-19, 3:23 PM

Message # 29

Macer

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You have the instructions on how to open java 4d in this topic. You first create models with 3D Studio and then import them from .3ds files as meshes using the editor and then put together.
 

 

Thursday, 2016-05-19, 5:25 PM

Message # 30

Ryder104

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Quote Macer ()
You first create models with 3D Studio and then import them from .3ds files as meshes using the editor and then put together.
all right, thanks for the help
 

 

Friday, 2016-06-03, 11:41 PM

Message # 31

Panzernet

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Have u some progress ryder104?
ps: What version of 3D max  have?


Im looking for people to make the Pacific Campaign mod for Panzers II

Message edited by Panzernet - Friday, 2016-06-03, 11:42 PM
 

 

Monday, 2016-06-06, 7:02 PM

Message # 32

Ryder104

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Yea, it worked smile , i tried with something easy for the beginning, just put a box in the back of a civilian truck, to make a repair truck for french and polish faction

http://img15.hostingpics.net/pics/984113Usin4Deditor.png

http://img15.hostingpics.net/pics/198555FirstNewModel.png

http://img15.hostingpics.net/pics/771873MEDIC.png

I will have to find how to create new icons and new textures. I might find the answer by seeking in CP3 files.

EDIT: i have 3ds MAX 2017, it's the trial version (which reminds me it's almost at the end)


Message edited by Ryder104 - Monday, 2016-06-06, 7:03 PM
 

 

Monday, 2016-06-06, 11:24 PM

Message # 33

Panzernet

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Send me a PM with the "method" u do during the creation of a new unit please

Im looking for people to make the Pacific Campaign mod for Panzers II
 

 

Monday, 2016-06-27, 12:05 PM

Message # 34

Macer

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Messages: 170
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Good work!
 

 

Wednesday, 2016-09-07, 6:35 PM

Message # 35

wargamer

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Registered: 2016-08-22
Messages: 10
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Hello guys, greetings

   I need a little help with the java4d converter and the java4d editor:

   I tried to convert .max and .3DS files with the converter, but it doesn't recognize the formats. I've used 3ds max 2011 to create the models and then dragged the files and dropped on the burger icon of the converter.

   When using the editor I get a blank square when I try to view the model after opening a .4d file. Yes, I have jre 6u34 installed and running and have also copied and pasted the OpenGL dll files inside the System32 and SysWoW 64 folders.

   I'm running Win 7 Ultimate 64 bits.

Regards.
 

 

Monday, 2016-09-12, 2:31 PM

Message # 36

Panzernet

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Registered: 2015-08-18
Messages: 94
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Hi wargamer

Actually i worked with .c4d and .3ds formats to make a try of merge in .4d, but at this point, my units not work properly, the editor crash and never see the unit i made, and the editor show up but a bit small in scale
i work with Cinema 4D R12 and 3ds converter 5.30 for the merge tries and for the moment i managed merge to 4d format, but i have problems like i say above


Im looking for people to make the Pacific Campaign mod for Panzers II

Message edited by Panzernet - Monday, 2016-09-12, 2:33 PM
 

 

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