Logged in as Guest | You are in group "Guests" | Wednesday, 2017-12-13, 10:20 AM RSS Main | campaign - Forum | Registration | Login






[ New messages · Members · Forum rules · Search · RSS ]

Page 1 of 11
Forum moderator: InfraScope 
Forum » Codename PANZERS Phase 1 & 2 » Modding & Customization » campaign
campaign
Monday, 2010-11-15, 2:45 PM

Message # 1

vaigr

Lieutenant
Veteran User
Registered: 2010-11-15
Messages: 26
Reputation: 1

ive made some scenarios and i would like to put them like a campaign( after winning the first, the second map is launched) help help

vaigr ^_^
 

 

Tuesday, 2010-11-16, 1:36 PM

Message # 2

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

vaigr,

You should research the original maps with the editor.

 

 

Tuesday, 2010-11-16, 6:09 PM

Message # 3

vaigr

Lieutenant
Veteran User
Registered: 2010-11-15
Messages: 26
Reputation: 1

how to do this

vaigr ^_^
 

 

Tuesday, 2010-11-16, 8:41 PM

Message # 4

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

You must use the program "Panzers Unpacker". It is available on this website http://panzers.ucoz.com/load/8
You must extract the original maps and investigate in the editor.
 

 

Tuesday, 2010-11-16, 9:58 PM

Message # 5

vaigr

Lieutenant
Veteran User
Registered: 2010-11-15
Messages: 26
Reputation: 1

ok thnx ill try it smile

vaigr ^_^
 

 

Wednesday, 2010-11-17, 1:19 AM

Message # 6

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

vaigr,

It is a simple management program.
I want to help you more, but my English is very basic.
However, I do what I can.

 

 

Wednesday, 2010-11-17, 4:36 PM

Message # 7

VPf2
Owner of the Website

Generalissimo
Administrator
Registered: 2009-01-23
Messages: 312
Reputation: 12

Hey vaigr,

Everything you need is in the fra.pak (I believe you're using the French version; if not it's en.pak) and the main.pak file.
All the missions are in the en/fra.pak. Their sequence information is in a file called "missions.ini" which is in the main.pak.

You'll find everything else on the way. Good luck modding.

 

 

Wednesday, 2010-11-17, 9:42 PM

Message # 8

vaigr

Lieutenant
Veteran User
Registered: 2010-11-15
Messages: 26
Reputation: 1

in fact for me its the ita.pack because i bought it in italy and im italian
but it will certainely be the same
thnx all

Added (2010-11-17, 9:42 PM)
---------------------------------------------
Me expresé no bien creo. sad
Creé guiones y quiero poder ponerlos juntos y qué se pueda jugar a eso uno después de otros como en una campaña(campo) y no insertarlos en una campaña(campo).
i made this with a traductor so maybe ....

je me suis pas bien exprimé je crois.
j'ai créé des scénarios et je veux pouvoir les mettre ensemble et que l'on puisse y jouer les une après les autres comme dans une campagne et non pas les insérer dans une campagne.

maybe i didnt say it good ive made scenarios (6-7) and if it was possible to (not to add them to a campaign) to make a property of the maps that say for example:
map 1 is winned, map 2 will be launched... to make like a campaign in the scenario list.

ps: i cant extract ita.pak it say that its not a .pak file surprised


vaigr ^_^
 

 

Thursday, 2010-11-18, 2:19 AM

Message # 9

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

What you want to do can not be done.
The maps that correlate needed for Keys campaign (al-01/al-02... or ax-01/ax-02... or yu-01/yu-02...etc.)

You try to extract main.pak

Message edited by Lucas_de_Escola - Thursday, 2010-11-18, 2:20 AM
 

 

Thursday, 2010-11-18, 9:53 PM

Message # 10

vaigr

Lieutenant
Veteran User
Registered: 2010-11-15
Messages: 26
Reputation: 1

ok thnx for trying to help man happy

Added (2010-11-18, 9:53 PM)
---------------------------------------------
i got other quesions...how to use flyingfox truck( telepheric)
what is in the "change objectives menu" number of mission; code of hte mission and next mission


vaigr ^_^
 

 

Friday, 2010-11-19, 1:10 PM

Message # 11

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

Quote
what is in the "change objectives menu" number of mission; code of hte mission and next mission

That is to build a campaign with successive maps.

Quote
how to use flyingfox truck( telepheric)

You must join two telepheric stations with a cable. The red dots are inside the building. To facilitate the operation, press F1 and you will have free access to the camera.

 

 

Monday, 2010-12-06, 3:29 PM

Message # 12

vaigr

Lieutenant
Veteran User
Registered: 2010-11-15
Messages: 26
Reputation: 1

thnx smile
Quote
what is in the "change objectives menu" number of mission; code of hte mission and next mission
That is to build a campaign with successive maps.

how to do this . do you need a special script....

Added (2010-11-20, 7:25 PM)
---------------------------------------------
i want to give a link with a lot of maps to download, for panzers 2

http://www.filefront.com/listing/pub2/Codename-Panzers-Phase-Two

Added (2010-12-02, 2:42 PM)
---------------------------------------------

Quote
what is in the "change objectives menu" number of mission; code of hte mission and next mission
That is to build a campaign with successive maps.

how to do this plz

Added (2010-12-06, 3:29 PM)
---------------------------------------------
adn i would also like to know how to post my home made maps on this site happy


vaigr ^_^
 

 

Forum » Codename PANZERS Phase 1 & 2 » Modding & Customization » campaign
Page 1 of 11
Search:

Copyright VPf2 Designs © 2017