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Forum » Codename PANZERS Phase 3 (Mod) » News » PANZERS Phase 3 Has Been Released to Public
PANZERS Phase 3 Has Been Released to Public
Saturday, 2010-07-17, 11:24 AM

Message # 21

Kristof

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Registered: 2010-02-15
Messages: 92
Reputation: 1

Quote (Lucas_de_Escola)
I do not understand the meaning of the phrase. Could you put it another way?

My Brother had some problems to when he installed the game, I don't know exactly which problems but he changed the Game.ine file and now it work fine, with some minor errors but nothing I can't fix. I see you already gave a list of errors to Vpf2, so I don’t need to report them anymore.

I just unpacked the game, created a mod folder, putted everything from the Run Phase III folder in this map and changed my Game.ini and it work fine.

 

 

Saturday, 2010-07-17, 3:22 PM

Message # 22

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

Ok, Kristof.

@Vpf2

I think it is necessary obtain units with Mediterranean skin (in green) that we have only skinned desert. (Stuart, Valentine, Crusader... and the italian units)
I created the unit Autoblindo with Mediterranean skin for a map about the invasion of Italy.

I think they're necessary specific supply vehicles of the French army: Ammunition, repairing and troop transport. Can you obtain of "Theater of War"?

Message edited by Lucas_de_Escola - Saturday, 2010-07-17, 3:39 PM
 

 

Sunday, 2010-07-18, 11:59 AM

Message # 23

Kristof

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Messages: 92
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Can you show the autoblinda? smile
 

 

Sunday, 2010-07-18, 3:11 PM

Message # 24

Lucas_de_Escola

Generalissimo
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Registered: 2009-02-13
Messages: 707
Reputation: 28

Quote (Kristof)
¿Puede usted demostrar la autoblinda?

Uploaded with ImageShack.us

Uploaded with ImageShack.us

Saludos

 

 

Thursday, 2010-07-22, 4:30 PM

Message # 25

Kristof

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Looking nice, did you reskinn any other italian untis to? tongue
 

 

Thursday, 2010-07-22, 9:29 PM

Message # 26

Lucas_de_Escola

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No, only the unit autoblinda.

Message edited by Lucas_de_Escola - Thursday, 2010-07-22, 9:37 PM
 

 

Saturday, 2010-07-31, 10:59 PM

Message # 27

VPf2
Owner of the Website

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Registered: 2009-01-23
Messages: 312
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Hey all,
I'm back from my vacation and I'm anxious to continue expanding CP3.

Lucas_de_Escola, thanks for the buglist. Here are my comments related to it:

Quote
-The unit Ge Sdkfz 7 has no engine sound.
-The unit Ge Pak 40 has the files unit, 4d and DDS erroneous.

These are my mistakes that will be fixed with the 1.2 update.

Quote
-Most of the new guns can not be towed.

I don't think this can be fixed, at least now.

Quote
-The unit Ge SS mg42 Squad (1) produces a fatal error. Missing files 4D and PRV.

Can you be more specific about this problem, because I've never encountered it when testing the mod on other PCs. If anyone has the same problem please report it.

Quote
-I noticed the lack of unit Ge Panzer VI KingTiger Tripel XXX version.
-I noticed the lack of unit Ge Panzer VI Tiger Tripel XXX version.
-I noticed the lack of unit us m26 Pershing Old

These units are coming with the future updates.

Quote
-In the Polish unit Samochód Pancerny Wz 34, his shot does not cause damage.

Well, actually it does cause damage, because the main gun's (MG) damage parameter is set to "7.92". Maybe what you were trying to say is that Wz. 34 can't shoot at armored vehicles.

Quote
-Among the human units, I noticed the lack of the French Legion.

Go to the "African Mode" in the Editor. You'll find all the legion soldiers.

I saw a hand full of people saying that some of the installation file archive parts are corrupt. This is probably caused by incorrect downloading which corrupts the file in some cases. Try re-downloading the parts you see corrupted when trying to extract the installation files. If else fails, use other mirrors.

If you have anymore questions/reports/comments, don't hesitate to ask. I'll try to answer them as soon as possible.

P.S. the Autoblinda looks really nice. Creating Mediterranean skins for the Italian units is a great idea. Keep up the good work.

 

 

Monday, 2010-08-02, 7:13 PM

Message # 28

Kristof

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Registered: 2010-02-15
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Quote
I saw a hand full of people saying that some of the installation file archive parts are corrupt. This is probably caused by incorrect downloading which corrupts the file in some cases. Try re-downloading the parts you see corrupted when trying to extract the installation files. If else fails, use other mirrors.

I had the same problem, just re-download it and then re-install. It always seems to happen with the 2nd.zip, but after a second try, the error disappears.

--------

My skinn for the Crusader is almost ready, just experienced some problems, because when you change one side of the skinn, it automatically changes the other side to, because its programmed to do so.

Wb Vpf

 

 

Monday, 2010-08-02, 9:42 PM

Message # 29

Lucas_de_Escola

Generalissimo
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Registered: 2009-02-13
Messages: 707
Reputation: 28

Quote (VPf2)
P.S. the Autoblinda looks really nice. Creating Mediterranean skins for the Italian units is a great idea.

When you want I can provide the files of unit for addition to the new version. I also has the unit "Rommel car" and some others. Even new objects. My folder "road signs" was added by you to in the mod. You can add the others if is your taste.


Also needed are the skins of some British units in Mediterranean. (Dingo, Stuart, Valentine....)

Message edited by Lucas_de_Escola - Monday, 2010-08-02, 9:44 PM
 

 

Wednesday, 2010-08-04, 4:40 PM

Message # 30

VPf2
Owner of the Website

Generalissimo
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Registered: 2009-01-23
Messages: 312
Reputation: 12

All the skins look great, especially the Opel Blitz and "Rommel's car". If you want, all these modifications can be included in the CP3. Just write the link and I'll do the rest. Your work is really good.
 

 

Wednesday, 2010-08-04, 10:13 PM

Message # 31

Lucas_de_Escola

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Registered: 2009-02-13
Messages: 707
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Quote (VPf2)
...all these modifications can be included in the CP3. Just write the link and I'll do the rest...

Here are the new units and objects.

http://www.filefront.com/17173246/NewUnits&Objects.rar

Saludos

 

 

Sunday, 2010-08-08, 10:05 PM

Message # 32

VPf2
Owner of the Website

Generalissimo
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Registered: 2009-01-23
Messages: 312
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Update 1.2 for Phase 3 has been released

This update fixes your reported problems and adds a hand-full of units, like Panzer 38(t), Sd. Kfz. 222, Sd. Kfz. 251/9 and many others. Some new objects and a new scenario created by Lucas_de_Escola are also included. To keep your game up-to-date it is strongly advised to apply this update as it fixes a lot of bugs. Here's the official update list:
Added:
*German Panzer 38(t) Ausf. C (converted by VPf2)
*German Panzer 38(t) Ausf. S (converted by VPf2)
*Custom skin for Panzer 38(t) Ausf. S (by VPf2)
*German Sd. Kfz. 222 (converted by VPf2)
*Custom camo skin for Sd. Kfz. 222 (by VPf2)
*Sd. Kfz. 251/9 (Created by VPf2, AlexSergeev), Skin by VPf2
*Rommel's Car African version (by Lucas_de_Escola)
*Opel Blitz Radio (by Panther 2)
*Opel Blitz Radio African version (by Lucas_de_Escola)
*Autoblinda 41 Mediterranean Skin (by Lucas_de_Escola)
*Panzerkommandant 1943-45 Squad (by PantherG)
*Waffen-SS Tiger Crew Squad (by PantherG)
*New scenario for the Russian side (by Lucas_de_Escola)
*4 new Panzer VI Tiger camo skins (by PantherG)
*Panzer VI Tiger (old) MG version (TrippelXXX)
*Panzer VI Ausf. B King Tiger MG version (TrippelXXX)
*Winter skins for Sd. Kfz. 234-2 and 234-4 Puma (Panther 2)
*German Winter Rocket Squad
*German Winter MG-42 Squad
*Old (CP2) versions of M-26 Pershing,M-7 Priest, Willys MB (both SU and US), Panther Ausf. A & D, BA-64, SU-122
*Some civillians from RfB as objects (07 city_RfB)
Fixed:
*Optimized marketplace in Skirmish mode.
*Minor errors in the "unit.ini" file
*Minor errors in the "objects.ini" file
*Sd. Kfz. 7 now has engine noise
*Improved 37mm gun SFX
*Updated "headquarters" pictures for Hummel and Panzerwerfer 42
*Sd. Kfz. 223 explosion model
*German tank crew texture (by PantherG)
*MG34 and MG42 "cartridge-case" effect

 

 

Monday, 2010-08-09, 0:41 AM

Message # 33

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
Reputation: 28

Great job.

The unit Panzerkommandant 1943-45 Squad, is very nice. Congratulation, PantherG

You could try to create to Soviet Marines, with her cap and striped shirt.

Message edited by Lucas_de_Escola - Tuesday, 2010-08-10, 10:28 PM
 

 

Wednesday, 2010-08-11, 6:51 PM

Message # 34

VPf2
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A-35 Comet will be featured in the 1.3 update.


Click for full size

Here's my version of the skin. I made this skin while referencing to a real-life tank (upper picture) located in Bowington Tank Museum.

 

 

Wednesday, 2010-08-11, 10:07 PM

Message # 35

Lucas_de_Escola

Generalissimo
Senior Moderator
Registered: 2009-02-13
Messages: 707
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¡Uau...! It's a very nice unit.

Can be exploited to include in the new version the Mediterranean skin other British units.

Valentine in France

 

 

Friday, 2010-08-13, 5:31 PM

Message # 36

panzerthefox

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Registered: 2010-08-13
Messages: 3
Reputation: 0

hello , all
i have the same problem than Lucas , to download Phanzer phase 3. I have trying during a complet week
could you describ me in détails , the way to active the mod , pleased, i'm not usually to do that

félicitation to all, to do this job, for the continuation of code name panzer

 

 

Friday, 2010-08-13, 7:32 PM

Message # 37

VPf2
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Hey panzerthefox,

I assume you have the French version of PANZERS. So the installation will be a little different. I'll try to be as clear and understandable as I can. This guide also works with Spanish or any other version that doesn't have the "Run" folder. Just follow these steps:

1. Install the mod into some empty folder (for example: "C:/Panzers Temp")
2. When the installation is finished go to that folder and inside you should see another folder named "Run".
3. Now go into that folder and select all files.
4. Now copy them, then go to YOUR French Panzers directory (see note below) (by default "C:/Program Files/PANZERS- Phase 2")
5. Finally paste these files into that main folder.
6. After doing this you can delete the temporary folder you created when installing the mod.

Note:
Main Panzers folder (C:/Program Files/PANZERS - Phase 2 by default) is the folder you find the game's exe file (Panzers_Phase_2.exe).

Hope this shed some light on the subject.

 

 

Friday, 2010-08-20, 4:34 AM

Message # 38

panzerthefox

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Registered: 2010-08-13
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thanks VPF2; i have installed CP3, like you say, and it's good, i can play now

a question, can we download scenario and map from CP2,

cause some maps i try, don't load ; and a message systeme appear

i have trying the german scenario,( attack of Poland) is there only a map, cause after it , the game finish

sorry for my english

 

 

Sunday, 2010-08-22, 4:11 PM

Message # 39

VPf2
Owner of the Website

Generalissimo
Administrator
Registered: 2009-01-23
Messages: 312
Reputation: 12

Hey panzerthefox,

Quote
i have trying the german scenario,( attack of Poland) is there only a map, cause after it , the game finish

Apparently, it is only one map, a single scenario. More maps are coming in the future updates.

Quote
map from CP2,

cause some maps i try, don't load

All maps created for CP2, will fork in CP3 because no original files were deleted.

 

 

Monday, 2010-08-30, 11:27 PM

Message # 40

SPQR

Sergeant
Veteran User
Registered: 2010-08-30
Messages: 10
Reputation: 0

Hi all!

I am very impressed with the work done by the creators of CP3.
This is a fantastic game. wacko
I would like to show my work, very interested in your opinion?
P.S: Thanks Vpf2 for Codename Panzers skinning tutorial.
Continue to write, I would still be something learned.
P.S.S: Sorry for my bad English. smile

My work
http://img825.imageshack.us/i/capture08302010163000.jpg/

http://img819.imageshack.us/i/capture08292010225132.jpg/

http://img821.imageshack.us/i/capture08302010194204.jpg/


Rosenrot oh Rosenrot Tiefe Wasser sind nicht Still

Message edited by SPQR - Monday, 2010-08-30, 11:30 PM
 

 

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